We’re a non-profit role-play society based on the wonderful novel ‘The Host’, written by the lovely Stephenie Meyer. At the moment we’re trying out our legs, seeing if we really have the ability to stand. All semi literate to literate members are encouraged to join. We cant exactly ‘role-play’ without role-players, now, can we? There are a few ‘administrative’ type positions open, as well as plot ideas and helpful suggestions for expansion of the site. How’s that sound?
It’s been quite some time since the invading souls have taken over Earth. Many things have changed- for one, world peace has been achieved. The cost, however, took away the freedom of those living on Earth- the humans. The souls have taken over human bodies and pushed most of the bodies’ rightful owners aside into submission. There were a number of humans who fled into hiding, and awaited a day when there kind may either rise up against these invaders or the day when the last human fell victim.
Hope is burning brightly, though. The souls have proven weaker then originally thought, for human emotions are very strong. Many have produced offspring, human offspring, and more are deciding to keep these children human opposed to inserting another soul. Emotions are also causing many problems such as jealousy, lust, gluttony, greed, envy… Are such things too strong for these invaders?
There are also those who have ‘gone native’, and our now living amongst the humans and helping their cause. Many more souls have decided upon this course of action, growing to love the remaining original inhabitants of Earth. If a war were to break out, though, how loyal would these souls really prove to be?
All over the country there’s a hint of change in the air, from a crisp chill to impending promise of chillier weather.
Arizona-
Temperatures haven’t given much of a change as of late; the sun still rises and deals out his blistering heat.
Maine-
The first few flurries have been reported along higher elevations as well as inland, and the weather has been on and off again rain. Mixing with an icey slush. The dazzling display of patriotic New England leaves has long since reached peak, though there’s a carpet of crisp brown about everywhere one may tred. Animals are now up and leaving their summer homes, searching out more concealed locations for colder months. The hunting is good, for those who still concern themselves with such sport, and bird watching is a pleasure. Scarfs and mittens suggested, and stock up on your hot chocolate!
Faction #1
”Desert Dwellers”
Appointed Leaders: N/a
Doctor: N/a
Raiders: Sadii Salene
Rules for Chatting;;
1] Be respectful, this is the number one rule.
2] Try and keep clean mouths. What we say on here reflects what our site looks like to outsiders, so give ‘em a good show.
3] No spamming whatsoever… From anybody. Ever. If you do so, your IP will be banned from the chatter.
4] No affiliating or advertising in the chatter. This creates clutter, and is not necessary.
5] Have fun.
The use of a C-Box is a privilege. If the above rules are broken or disregarded, you will lose this privilege.
A network of twisting, winding caves makes it’s way through a section of vast, seemingly unpopulated desert. The main caves includes three fields, perfect for plant growth; a main kitchen and dinning hall as well as a second storage room buried deep within for the storage of perishables; there’s two main bathing areas as well as a lavatory further on; coming off of the main dinning hall there is a main meeting room where as well as ‘entry’, per say; coming off of this general cavern is a recreational hall- roughly the size of both the main room and dining hall, perfect for all sports and games, other recreational activities as well as group meetings. There are crates containing board games as well as sports equipment, a large amount of stacked chairs, and soft mats ;around six or so corridors split off from another angle of the main hall leading into a complicated network of caves containing living quarters for all cave occupants. These are the main rooms or caverns of use. Of course, the caves are extensive and nothing is set in stone quite yet- other extensions are left up to further exploration.
There is a dusty path connecting with various secret escape tunnels leading from the caves. This path is almost invisible to the unaware and really only useful to those who know of it’s existence beforehand. This path leads out into the desert sands, along the lower elevations to an indentation in the geographical structure of the land. In this indent are many vehicles, hidden away by those hiding within the caves. Their qualities vary, as do their uses. There is also a fair amount of imperishable hidden here along with a store of clothing and other necessities. In case of emergencies, of course.
A small cottage sits not too far from the network of caves, completely deserted. No ones lived here for quite some time, and the floors have rotted away into sand. There is no food, no water- yet the remnants of a roof provide weak, but welcomed shelter to any lost amidst the unforgiving heat.
The ruins of an old… building stand alone out in the desert wasteland. There are many rooms, and the building goes deep underground. The former use of this facility is unknown, and, frankly, no one seems to care. The souls haven’t found a need to maintain this building, for it serves no use and is invaluable, sitting smack dead in a heated wasteland.